Multiplayer backend for web games with zero server setup.
What is a Playroom?
Playroom is a multi-player backend designed for online games, enabling developers to easily create and expand their games without the need for server configuration. It supports a variety of game engines, including Threejs, Unity, Godot, React Three Fiber, Playcanvas, and more. In just a few minutes, Playroom can help you develop IO-based games, casual games, streaming games, live broadcast games, asynchronous games, turn-based games, real-time games, mobile games, and web games.
How to use Playroom?
Use the simple API provided by Playroom to set or retrieve the status of a game room. The status is automatically synchronized across all players and screens. Install the playroomkit package via npm, import the necessary modules, and utilize the available hooks to manage player status and interactions.
The core functions of Playroom
Scalable multi-player backend
No server configuration required
A simple state management API
Automatic status synchronization
low latency
Easy-to-use integration and toolkits