After the tenth round of continuous image editing, the color starts to turn gray and the background details are blurred. Anyone who has used AI to edit images has probably encountered this. This is what the Byte Seed team’s Seedream 5.5 focuses on this time.
The official statement is that the non-edited area is maintained at the pixel level: you only change the clothes, and the background and face do not move a single pixel, so they will not become more biased the more you change them. The same picture supports up to 100 rounds of continuous editing. After changing 100 rounds of clothing, accessories, and desktop objects in the demonstration, the model can also change small things such as rings and frames, and the occlusion, light and shadow can also be adjusted.
The second new capability is native RGBA transparency. The model directly outputs a transparent or semi-transparent image with an Alpha channel, and difficult-to-reach places such as hair and the edge of a glass are handled by the model itself. Those who make e-commerce main images, stickers, and UI materials can save the need for cutting out and trimming the images.
The third point is to write the texture. This can only be known by actually using it.
Not long ago, Byte also released Seedream 5.0 Pro, which features infographics, hand-drawn sketches to guide editing, and in-image text in more than ten languages. Looking at the two versions together, the route of the Seed team is quite clear: no longer just focusing on how stunning a single picture is, but moving in a direction that can be put into the workflow for repeated changes.
The fastest experience portals for domestic users are generally Jimeng and Doubao, and Seedream Pro is also included in the site. 100 rounds is the result under the official demonstration conditions. It is enough for daily modifications without crashing for ten or so rounds.